using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ToolsBar : MonoBehaviour
{
    public PaintBoard m_DrawContentBack;
    public RectTransform m_SelectedBack;
    public RectTransform m_Pencil;
    public RectTransform m_Full;
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
    public void SwitchToPencil()
    {
        m_DrawContentBack.SetToolType(PaintBoard.ToolsType.PENCIL);
        m_SelectedBack.position = m_Pencil.position;
    }
    public void SwitchToFull()
    {

        m_DrawContentBack.SetToolType(PaintBoard.ToolsType.FULL);
        m_SelectedBack.position = m_Full.position;
    }
}
